游戏开发工程师简历模板

Video Game Designer Resume

The gaming industry is increasingly becoming popular with hundreds of games being launched every month. With augmented reality being used to develop games such as Pokemon Go, there is a constant need to design unique and innovative games to spark the players' interests. Game designers are the ones who decide the core elements of a game including the visuals, levels, character traits as well as the challenges. These professionals are employed in development studios, gaming companies, or agencies to develop a game that guarantees a rich user experience. With the gaming industry booming and demand for competitive video games rising rapidly across the globe, a career in this domain could be an excellent choice for gaming enthusiasts. It requires certain traits like creativity, problem-solving, innovative thinking power, team work, and programming knowledge.

Video Game Designer Resume Model

Charles J. Hawkins 808 South 20th Street Birmingham, AL 35209 Phone: Email:

Job Objective:

Highly creative professional seeking to obtain a challenging role as a Video Game Designer in 'XYZ Gaming Agency' to use my experience for developing engaging games for the customers.

Summary of Skills:

• Hands-on experience of developing lucrative mobile games using various programming languages, including Objective-C, Python, JavaScript, Lisp, Pascal, C#, Visual Basic, etc.

• Thorough understanding of the color contrast for the background and ability to design the graphical sketches using relevant software

• Sound understanding of 2D and 3D graphics animation packages like Maya, NUKE or 3D Studio Max

• Exceptional in outlining the various levels of game along with the elements, characters, story flow, props or objects involved and the different play modes

• Outstanding story telling abilities to present innovative game ideas using powerful communication

• Team player with good organizational skills

Work Experience:

Video Game Designer Solers Posh Technologies, Birmingham, AL May 2016 – Present

• Leading a team of 10 testers and 20 game designer interns to develop a game through all the production phases right from conceptualization to implementation

• Responsible for implementing, playing beta versions, and refining game design features with respect to fun factor, player engagement and ratings

• Collaborating with team to design various types of games including simulations, adventure, brainstorming puzzles, or combats

• Designing the core game features including story lines, role-play mechanics, multi-player mode, stages and character biographies for new launch of games

• Conducting regular design reviews throughout the development process, and performing game testing for identification of bugs

• Creating preliminary graphical sketches in 3D Studio Max and basic coding modules for proposed 10 new games after researching the current trends in the gaming industry

• Presenting new game design concepts to managers, technical department, programmers, and animation team to get feedback

Video Game Tester Bopatech Solutions Pvt Ltd., Birmingham, AL September 2014 – April 2016

• Coordinated with team to test and evaluate the hardware requirements for 300 + mini games using test cases, guidelines and regulatory documentation

• Took responsibility to identify, verify, and report errors or inconsistencies to bug tracking system to help in fast debugging of issues

• Collaborated with other gaming organizations to help in the debugging and testing of Nintendo applications including popular games like Super Mario, Donkey Kong, etc.

• Prepared clear and concise bug reports by adhering to the established standards by performing test case scenarios to identify the bug tracking cycle

• Performed testing for 10+ modules of different video games per week, and recorded test results or bugs in test management tools

• Created and wrote test case scenarios to supervise the activities of interns

Internship:

Game Tester Intern Bopatech Solutions Pvt Ltd., Birmingham, AL August 2013 – August 2014

• Worked as a beta game tester to identify the glitches in the company's products, and prepared a concise report on the findings

• Navigated through all the menus of the assigned game to ensure all the functionalities are as per the game description

• Actively took responsibility to play 5+ games with different levels, and identified major bugs

• Performed testing assignments under supervision, and documented bugs with clear possible solutions for defect removals

• Prepared weekly report on the tested games to help in tracking the bug life cycle and determined the fixing patch elements for 40 + games in 3 months

• Assisted the programmers to create a stabilized version of the game by identifying possible bugs in the software

Education:

• Bachelor's Degree in Computer Science Samford University, Birmingham, AL 2012

Certification:

• Game Designer & Simulation Designer Certificate – 2013

Reference:

On request.

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