· Direction 1: Deep Learning Software Architect (Fast Kernals/TensorRT/ TensorRT-LLM/ Architecture)· Direction 2: GPU Graphics Performance Architect (Ray Tracing and Neural Rendering/ Real-time rendering/ SoC platform)· Direction 3: GPU Instruction Processor & Work Distributor Architect· Direction 4: System Software EngineerWhat you’ll be doing:· Design and verify next generation GPU architecture for computer graphics or high performance computing for cutting edge technology and features.· Develop production and core infrastructure software for key NVIDIA product line.· Optimize performance for gaming, ray tracing and deep learning applications at full stack from high level application, software stack to hardware architecture.What we need to see: · Bachelor's Degree or higher majoring in CS/EE/Mathematics or relevant fields.· Strong C/C++ programming ability with practical development experienceWays to stand out from the crowd: · Excellent English writing for engineering documentation, English oral well enough to attend meetings.· In depth knowledge of computer architecture, with excellent understanding of modern ISA, microprocessor architecture design & verification.· Strong scripting skills desired C, Python/Perl· Experience with OpenGL, Direct3D (or any Graphics API, e.g. Vulkan), CUDA (or OpenCL) or other relevant API/Frameworks.· Application domain knowledge including computer graphics, deep learning and high-performance computing. 简历投递邮箱:zhiqiy@nvidia.com简历命名:姓名+投递方向+学校#23届找工作求助阵地###校招##24届校招##英伟达#